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News for Developers

Introducing the Meta Wearables Device Access Toolkit
Meta for Developers

Introducing the Meta Wearables Device Access Toolkit

Get an early look at our Meta Wearables Device Access Toolkit coming later this year. Learn how to apply for preview access so you can

SEPTEMBER 18, 2025

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Meta’s Race to Scale AI Chips for Billions: Four Chips in Two Years
AI

Meta’s Race to Scale AI Chips for Billions: Four Chips in Two Years

Serving a wide range of AI models on a global scale, while maintaining the lowest possible costs, is one of the most demanding infrastructure challenges
Highlights from Day 1 at GDC 2026: Hands, Agents, Performance & More
Meta Horizon

Highlights from Day 1 at GDC 2026: Hands, Agents, Performance & More

Explore GDC 2026 Day 1: hand tracking design, AI-assisted Unity workflows, and data-driven retention tips for VR developers building for Meta Horizon OS.
Mapping the World's Forests with Greater Precision: Introducing Canopy Height Maps v2
AI

Mapping the World's Forests with Greater Precision: Introducing Canopy Height Maps v2

Today, in partnership with the World Resources Institute, we’re announcing Canopy Height Maps v2 (CHMv2): an open source model and world-scale maps generated with it.
The Live Service Checklist: Five Pillars for Building Successful Games
Meta Horizon

The Live Service Checklist: Five Pillars for Building Successful Games

Discover the Live Service Checklist with best practices to acquire, engage, retain, monetize, and analyze players in Meta Horizon
Smoother Apps, Happier Users: Introducing FrameSync for Meta Horizon OS
Meta Horizon

Smoother Apps, Happier Users: Introducing FrameSync for Meta Horizon OS

Discover FrameSync on Meta Horizon OS: a new frame-timing algorithm that boosts smoothness, cuts stale frames, and lowers motion-to-photon latency.
A Developer's Guide To Designing For Meta Quest's Four Gamer Segments
Meta Horizon

A Developer's Guide To Designing For Meta Quest's Four Gamer Segments

We surveyed 4,000 Meta Quest users and found 4 distinct gamer segments. Learn who they are, what they want, and how to design for each
Our Renewed Focus in 2026
Meta Horizon

Our Renewed Focus in 2026

Learn how we’re evolving VR and Worlds to give you clearer focus, better tools, and stronger long-term support as you build what’s next for Meta
Three reasons why Developer Posts are worth revisiting on Meta Horizon OS
Meta Horizon

Three reasons why Developer Posts are worth revisiting on Meta Horizon OS

Meet the new Developer Posts: comments, merchandising shelves, and analytics to help you engage your players and boost revenue.
Introducing Graph API v25.0 and Marketing API v25.0
Social technologies

Introducing Graph API v25.0 and Marketing API v25.0

Here are the highlights of the new GAPI/MAPI changes below for V25. Please visit our changelog for a complete list of changes and details.
ASC and AAC deprecation MAPI V25.0
Social technologies

ASC and AAC deprecation MAPI V25.0

Automation Unification drives App, Sales and Leads campaigns to default to the optimal, automation-first Advantage+ setup and allows advertisers and partners simplified access to Meta’s
Reducing Government Costs and Increasing Access to Greenspaces in the United Kingdom with DINO
AI

Reducing Government Costs and Increasing Access to Greenspaces in the United Kingdom with DINO

Meta's DINOv2 model is enhancing reforestation efforts around the world. Learn how the UK government is using DINO to help reduce costs and increase access
Spatial Lingo: An Open Source App for AI-Assisted Language Practice with Everyday Objects
Meta Horizon

Spatial Lingo: An Open Source App for AI-Assisted Language Practice with Everyday Objects

Discover Spatial Lingo, a new open source app from Meta that brings mixed reality and AI together to make practicing a new language fun and
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